Immersive Video Production / Project 1



SUN JIAYUE (0376224)

MMD61104 / Immersive Video Production / Bachelor of Design ( Hons) in Creative Media 

Project 1


INSTRUCTION



Project 1:
expiration date: Week 2- Week 4

1.Introduction
In Project 1, our task was to create a 360° photographic work that embodies immersive visual storytelling. Unlike traditional photography, this project involved using a 360° camera, allowing viewers to freely look around and fully immerse themselves in the captured space. Sound, dialogue, and narration were prohibited.

The goal of this project was to familiarize ourselves with 360° cameras, explore different shooting angles and methods, and create interesting content and works.

This was my first time working with a 360° camera, and it made me rethink storytelling—not just thinking within the frame, but narrating within the space.

2.Concept & Inspiration
Our 360-degree shooting work this time revolves around the theme of school fun. We want to present a relaxed and enjoyable side of university life, which may contrast with the current situation of students' studies and make them feel happy.

Our inspiration came from observing other students in the arcade, who were all excited and happy, letting go of the pressures of study. The video shows billiards, arcade games, and football matches. To me, these activities are more than just games; they connect people. Under our 360-degree camera angle, the audience is surrounded by this happy atmosphere, immersed in this relaxed and happy atmosphere.

Fig 1


3.Process / Production
We filmed this project in the school's game room, using a Ricoh camera. This camera can capture every angle in a single shot, so we needed to carefully consider camera placement to ensure the video was fully presented without obstructions (which we didn't achieve during filming). We also needed to ensure that our presence in the frame flowed seamlessly.
Fig 2



During filming, we paid close attention to camera placement, lighting angles, and composition; these were all crucial. We also needed to ensure the content had a coherent storyline. Later, we used Pro Editor to edit the video. The editor taught us how to convert the video into a VR video, and we stitched each step together ourselves, adding transitions and adjusting color, saturation, and temperature. Finally, we added sound.
Fig 3

Fig 4

4.Final Project
This is our final project, which we uploaded to YouTube.























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